The Splitgate beta got so popular that the developers have to upgrade the servers - duppstadtpards1990
The Splitgate Beta got thus popular that the developers take up to upgrade the servers
The beta for portal-infused arena shooter Splitgate has get over so popular that it's running into a substantial-life math problem.
Splitgate went into beta earlier this month, and the developers at 1047 Games have been enjoying the massive succeeder of the foremost game from their small team. Unfortunately, little did they realize that the database powering their server architecture has a assembled-in limit of 65,536 concurrent players. Why that number in particular? Easy, because it's 2 to the 16th power - and if in that respect's one thing that computers absolutely love, it is the various powers of 2. Honorable terminate't get enough of 'em.
We spent all night optimizing more merely after talking to AWS, we learned our database (redis) can only when handle 65,536 concurrent players (what we hit last night). So no optimizations matter yet. We are working on a queue system to let 65k ppl in until we remove this limitation. flic.twitter.com/SBDpzk0vTyJuly 22, 2021
If you try to log into Splitgate when there are already 216 players busily fragging one another through rifts in quad and prison term, you'll be greeted with this screen, which carefully stipulates that the servers are not offline - they're scarcely completely high. The host issues are also contributing to a UI glitch which makes it look like players have unregenerated all their progress from playing the beta, which is intelligibly upsetting but besides, thankfully, untrue.
The developers say they're working on a queue system so players prat at least drop in and await without hitting the refresh push concluded and again. That's only intended to be a stopgap measure, and in the meantime they're also looking for for a solution which wish get the game handle more players at erst. I give birth no idea what that would look like practically speaking, but I can only assume it's more complicated than pulling ahead the database, highlight a "16," and changing information technology to a "17."
Even if you aren't able to get into the beta today, the full version of Splitgate is also loss to be free-to-toy, and IT's scheduled for launch along PC, PS4, PS5, Xbox One, and Xbox Series X and S on July 27. Hopefully these issues will be straightened call at clock for the full rollout.
If you're still waiting for your chance to link the Splitgate beta, you could always pass the time with roughly picks from our list of the best FPS games you hind end play right today.
Source: https://www.gamesradar.com/the-splitgate-beta-got-so-popular-that-the-developers-have-to-upgrade-the-servers/
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